Mechanics: Along with holding shares, the platform facilitates direct competitors between customers primarily based on particular participant matchups.
- Day by day head-to-head contests pit sure gamers towards one another, akin to Jaylen Brown vs. Kawhi Leonard.
- Customers predict which participant can have the higher stat line in a “winner-takes-all” format.
- Thompson goals to deepen fan engagement by encouraging viewers to observe dwell video games to trace their investments.
context: Thompson believes the platform is a response to a web based tradition that desires to monetize sports activities data.
- The purpose is to provide customers and fans a spot to show that their insights exceed these of TV analysts and their associates.
- The system makes use of leaderboards to permit customers to “flex” their basketball IQ and examine themselves to their friends to show they’re the “smartest within the room.”
- Thompson argues that fashionable tradition has turned nearly all the things into competitors and markets.
Tristan’s take: Past hypothesis, Thompson sees the platform as a status engine for the subsequent technology of sports activities media personalities.
- He envisions high performers leveraging their verifiable on-chain monitor report to launch unbiased livestreams and construct social followings.
- The purpose is to permit creators to turn into “extra fashionable than the gamers on ESPN” by proving that they match into the tradition.
Thompson stated the need to compete is innate, however the Web3 instruments permit followers to monetize it. “I believe individuals are actually realizing that just about all the things could be a type of competitors and could be monetized and create a market the place individuals can generate profits,” Thompson stated.

